Lon Davis > Creative Director / Art
Lon Davis > Creative Director / Art
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Long Live Childhood

When kids with cancer are laid up in a hospital, they can feel helpless. All around them, people are busy, checking charts, running tests, trying to make them better.

What can they do in their hospital bed that will make them feel more powerful? Now they can help battle their cancer in a way that feels familiar to them— in a game that allows them to attack the forces that make them feel powerless.

What can they do in their hospital bed that will make them feel more powerful? Now they can help battle their cancer in a way that feels familiar to them— in a game that allows them to attack the forces that make them feel powerless.

Entirely customizable, our hero creates Bitmojis of herself, family, doctors, nurses and support staff. With a little help from her team, she inputs the specifics of her disease and symptoms, and joins the fight.

Entirely customizable, our hero creates Bitmojis of herself, family, doctors, nurses and support staff. With a little help from her team, she inputs the specifics of her disease and symptoms, and joins the fight.

Gameplay screen shows actual cell types according to our hero’s disease selection.

Gameplay screen shows actual cell types according to our hero’s disease selection.

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